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Computing (FOLDOC) dictionary (also found in English - Vietnamese, English - English (Wordnet), French - Vietnamese)
message
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In object-oriented programming sending a message to an
object (to invoke a method) is equivalent to calling a
procedure in traditional programming languages, except that
the actual code executed may only be selected at run time
depending on the class of the object. Thus, in response to
the message "drawSelf", the method code invoked would be
different if the target object were a circle or a square.